; //SETLIST
{}["Computer - Branded - Alienware"] = {}
; //SETLIST
{}["Holiday - Box - Noisemakers"] = {}
; //SETLIST
{}["Holiday - Box - Poppers"] = {}
; //SETLIST
{}["Holiday - Box - Sparklers"] = {}
; //SETLIST
{}["Holiday - Dancing - Snowman"] = {}
; //SETLIST
{}["Holiday - Sculpture - Gingerbread House"] = {}
; //SETLIST
{}["Holiday - Sculpture - Holiday Candle"] = {}
; //SETLIST
{}["Holiday - Sculpture - Nutcracker Table"] = {}
; //SETLIST
{}["Holiday - Sculpture - Presents"] = {}
; //SETLIST
{}["Holiday - Sculpture - Santa Statue"] = {}
; //SETLIST
{}["Holiday - Sculpture - Small Holiday Tree"] = {}
; //SETLIST
{}["Menorah"] = {}
; //SETLIST
{}["Kinara"] = {}
; //SETLIST
{}["Sculpture - Cornucopia"] = {}
; //SETLIST
{}["Sculpture - Cupid"] = {}
; //SETLIST
{}["Snow Man - Middle"] = {}
; //SETLIST
{}["Snow Man - Base"] = {}
; //SETLIST
{}["Snow Man - Head"] = {}
; //SETLIST
{}["Snow Man - Hat"] = {}
; //SETLIST
{}["Holiday - Plant - Poinsetta"] = {}
; //SETLIST
{}["Holiday - Sculpture - Nutcracker Floor"] = {}
; //SETLIST
{}["Holiday - Sculpture - Wreath"] = {}
; //SETLIST
{}["Holiday - Fireworks"] = {}
; //SETLIST
{}["Stuffed Animal - Teddy Bear Bunny"] = {}
; //SETLIST
{}["Run With Sissors"] = {}
local myvar_2 = 272564165
local myvar_3 = 2
local myvar_4 = 0
; //SETLIST
{}["Holiday - Lump O' Coal"] = {}
myvar_2, myvar_3, myvar_4 = nil
for myvar_3, myvar_4 in {} do 
	if (GlobalObjManager["isValidObjectGUID"](GlobalObjManager, myvar_4[1]) ~= 0) then 


	SetObjectDefinitionField(myvar_4[1], ObjDef["Object Size"], myvar_4[2])
	SetObjectDefinitionField(myvar_4[1], ObjDef["For Sale Flags"], myvar_4[3])
end
end
